I’m on macOS. Do I need to enable the Genymotion plugin in Android Studio or just use the desktop app?
You can do it either directly from the Genymotion Desktop app or through the Android Studio plugin if you want to launch your app straight from the IDE.
---
1️⃣ Using Genymotion Desktop (recommended for most developers)
1. Open Genymotion Desktop (found in /Applications/Genymotion.app).
2. Click the CREATE button.
3. Choose a device template (phone, tablet, Android version, etc.).
4. Follow the wizard:
- General – name, Android version, root access.
- System – CPU, RAM, VM heap.
- Display – resolution, window style, OpenGL.
- Android options – navigation bar, virtual keyboard.
- Hypervisor – QEMU quick‑boot, NAT/Bridge.
5. Click INSTALL and wait for the device to be built.
6. The new virtual device appears in your dashboard; double‑click it or press PLAY to start it.
---
2️⃣ Using the Genymotion plugin for Android Studio (if you prefer to run/debug from the IDE)
1. Install the plugin (once, only if you need it):
- Android Studio → Preferences → Plugins → Marketplace → search “Genymotion” → Install → Restart.
2. In Android Studio, show the Genymotion toolbar: View → Appearance → Toolbar.
3. Click the Run icon (Genymotion icon).
4. A dialog will ask for the Genymotion Desktop path; on macOS it’s usually /Applications/Genymotion.app.
5. The Genymotion Device Manager window opens.
6. Click New to launch the same creation wizard as in Desktop.
7. Once created, you can Start the device from the manager, then run your app from Android Studio as usual.
---
Which approach to choose?- Desktop app is enough if you just need to spin up and test devices; it works independently of Android Studio.
- Android Studio plugin is handy when you want to launch, debug, or install your app directly from the IDE without switching windows.
Both options keep your devices in the same Genymotion account, so they stay synchronized.
Let me know if you’d like a step‑by‑step guide for any particular part!